Majin and the Uneven Kingdom

Between assassinations in AC4 and cups in Rayman Legends, I’m finding the time (which soon I won’t have anymore) to play Majin and the Forsaken Kingdom. An overlooked title from 2010, and one of Game Republic’s last efforts before Okamoto left for greener pastures, it is both intriguing and infuriating. Something of a Zelda clone, except you have a big creature helping you out. Good enough to at least stand on its own two feet, it’s a mixed bag technically.

Textures are especially weird, sometimes looking quite good, other times looking unfiltered. The mipmap levels are clearly present in this screenshot, but the shimmering in motion is very noticeable, perhaps an incorrect mipmapping implementation.
Textures are especially weird, sometimes looking quite good, other times looking unfiltered. The mipmap levels are clearly present in this screenshot, but the shimmering in motion is very noticeable, perhaps an incorrect mipmapping implementation. The bloom is excessive at times and gives the whole game a plastic look, a landmark of the 360/PS3 generation.

For what it’s worth, the visual style is actually quite great. I can’t help but feel that the graphics bring it down, though. It’s quite distracting when shadows become a striped pattern. And the depth of field is so heavy, it can’t have been intentional – it must be an attempt to save on rendering on the distant objects.

The titular Majin looks strangely out of place. Shadows on his body are very low resolution, although at least they aren't "striped" like some enviroment shadows. On the upper side there's a case of stippled alpha.
The titular Majin looks strangely out of place. Shadows on his body are very low resolution, although at least they aren’t “striped” like some enviroment shadows. On the upper side there’s a case of stippled alpha.

With the recent screenshots feature released on Xbox One, it’s a pity the 360 never got the same treatment. There could be a lot more fun to be had with early HD graphics. For now, though, I have a kingdom to save.

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