I just noticed that I must have spent more than 200 hours playing Destiny. That sounds like a lot of time for one game, but I did come close with some other titles too. The Binding of Isaac is roughly 180 hours, same for Diablo 3, Dark Souls 2 is probably more than that between all of my characters, and even though Morrowind and Baroque have no counter, I have a feeling I must have spent more than 200 hours in those too.
While playing one game for so long is quite rare for me, I know that some people have played other games far, far longer. I’m always amazed whenever someone comes up with an 800 hours savedata for Disgaea or whatever. I mean, I have spent the last two months playing almost exclusively Destiny (granted I didn’t have a lot of free time in the past two months… or in the next month) and I only got to 200 hours. And that was on top of the existing 70-80 hours I had accumulated during the launch period. Just how long do you have to play to reach 800 hours? (… well, I guess you’d have to play 800 hours)
If you have played a certain game for more hours than you’d care to admit, how did you do it? Did you keep playing even through the boring parts, or were you actually never bored? I can’t possibly imagine playing a game for that long without getting tired at some point. I’m doing fine in Destiny now, but of course repetitiveness is setting in.. and now I’m Light 398, it won’t be long before I get to 400 and lose the drive to grind in the first place.
I just lack that kind of focus. Then again, I play more games than the average person. Maybe I lose interest too quickly, and then switch to the next game. Well, that’s fine too. But maybe one day I’ll find that perfect game. The one that grabs and just doesn’t let go. That game to marry, so to speak. Not that there’s anything creepy about marrying a game, no sir.
It’s not a widely known fact, but I was one of those who bought Destiny at launch. Yes, the beta was good enough to convince me to preorder, something I do quite rarely. Did the full game meet my expectations? It sorta did, though for a particular reason: I had to leave for a traineeship in Spain at the end of September, so I only got to play for about three weeks. By the time I got back, I had other stuff to play.
Of course, I knew all about the grind. Who didn’t? It was the biggest story of September 2014. But then I missed all the old DLC, eventually passed over The Taken King (trivia: I got together with a random group to finish the Vault of Glass just before the Year 2 reset), and even Rise of Iron. I thought my Destiny days were over, but I eventually bought The Taken King on a while because it was really cheap. And from there, I was hooked again. Compared to what the game used to be (remember the Spinmetal runs?), there’s just so much stuff to do now.
Unfortunately, matchmaking is still missing from many activities. One of these being Skolas’s Revenge. Nowadays people only want to play the highest level stuff, and this guy is old news, so good luck finding someone to play with. But he’s still a massive pain. I had to do it solo, and it took some 15 attempts. When I finally got lucky with the mines placement, the guy went down easily enough.
It does exemplify the basic problem with Destiny though – the lack of matchmaking in several activities can hurt badly. But hey, I’m done with this arena, I can finally let my PS+ expire with no qualms (it will expire next week).
I got Rise of Iron too, so I’m sure there’s lots of other stuff to do. Even if most of it seems to require cooperation… oh well. I don’t really feel like renewing, so I’ll do the single player stuff. Just like old days. And maybe, if I can finally get rid of this addiction, I can start taking care of my backlog again.