I’m not going to write about Machi today – I’ve already written something about it four years ago. But that was a long time past, and my Japanese skills weren’t as good as they are now (note: they are definitely still not good, but at least better than they used to be). So in April, … Continue reading Machi – The Thread of Fate→
So it has been quite the ride. But just as every story has a beginning, there must be an end too. And these eight persons have had their fair share of trouble: it was about time they got some rest. More or less. Perhaps one fault with Machi, is that the endings are relatively disappointing. … Continue reading Machi – Final Words→
See guys, full immersion really works. I managed to finish the 3th day between Saturday and Monday. My neck kinda hurts now. But nevermind that. After all, we are so close to the end. Contrary to my expectations, none of the characters had the scenario end in the 4th day, so we still have six … Continue reading Machi – Only 24 hours left→
So the third day is over, with a few surprises to go along with it. Perhaps the biggest one was seeing Umabe and Ushio’s scenarios end with a good two days to spare. I was expecting all the characters to finish at the same time, perhaps with one big scenario to make them all unite together against … Continue reading Machi – Friday over→
After much reading and translating very loosely, the second day has reached its conclusion too. Cheers to me! The first day set up everyone’s personal scenarios, but kept them relatively apart. The second day developed these scenarios further and also set up the connections between the characters. The full tale is now starting to take … Continue reading Machi – 48 hours later→
I may have spoken a bit too soon. I previously said that, even though Machi is a very complicated game in terms of structure and connections between characters, there’s enough signposting to make one understand when a choice is gonna be important. A red caution sign appears whenever a scenario-changing decision needs to be taken: … Continue reading Machi – Upping the ante→
You’ll have to excuse me, but I’ll be talking about Machi for a while. You know how everyone is playing Pokemon Go and writing about it? Well, Machi is my current fixation instead. With the added advantage that nobody actually knows anything about a japanese-only sound novel released on the Saturn 18 years ago, whereas the … Continue reading Machi – Character Guide→
A couple weeks ago, I was given some real good advice (see, social networks can be useful after all). There is a program, called KanjiTomo, which does an on-the-fly OCR scan of japanese writing to give you a quick translation of the kanji. It does have some issues on difficult backgrounds, but it works pretty well … Continue reading Machi – Living in the city (you know you have to survive)→
Lightfall is upon us, inevitable server issues notwithstanding, and while waiting for Destiny 2 to occupy my days once more, I’ve used the last week to replay an unsung gem of the late 90s: Indiana Jones and the Infernal Machine. Unfairly maligned in its day for not being an adventure like Fate of Atlantis, it … Continue reading Indiana Jones and the Attack of the Clones→
October has started, and the end of the year looms ever closer. Imagine, the end of 2020. As if an arbitrary change in number could make any difference! But well, people like to be hopeful anyway, and who am I to dash their dreams? So let’s focus on what we do best. October is also … Continue reading Boulders and pebbles and polygons→